Второй столбец - количество аргументов, иначе говоря, сколько элементов забирается из стека. Третий столбец - количество результатов, т.е. сколько возвращает в стек. Столбцы с четвертого по шестой - варианты названия. Несколько предусматривается для ситуаций, когда можно по аргументам определить, что возвращает команда.
8004 | 1 | 0 | while | else | |
8005 | 2+n | 1 | call | ||
800D | 1 | ? | call | return | |
8012 | 1 | 1 | |||
8013 | 2 | 0 | |||
8014 | 1 | 1 | |||
8015 | 2 | 0 | |||
8016 | 1 | 0 | |||
801A | 1 | 0 | |||
801B | 1 | 2 | |||
8027 | 1 | 0 | |||
8028 | 1 | 1 | @ | ||
802F | 2 | 0 | if | ||
8030 | 2 | 1/0 | while | ||
8031 | 2 | 0 | |||
8032 | 1 | 1 | |||
8033 | 2 | 1 | = | ||
8034 | 2 | 1 | <> | ||
8035 | 2 | 1 | <= | ||
8036 | 2 | 1 | >= | ||
8037 | 2 | 1 | < | ||
8038 | 2 | 1 | > | ||
8039 | 2 | 1 | + | ||
803A | 2 | 1 | - | ||
803B | 2 | 1 | * | ||
803C | 2 | 1 | / | ||
803D | 2 | 1 | \ | ||
803E | 2 | 1 | AND | ||
803F | 2 | 1 | OR | ||
8040 | 2 | 1 | & | ||
8041 | 2 | 1 | | | ||
8042 | 2 | 1 | ^ | ||
8043 | 1 | 1 | ! | ||
8044 | 1 | 1 | ABS | ||
8045 | 1 | 1 | NOT | ||
8046 | 1 | 1 | - | ||
80A1 | 1 | 0 | AddExp | ||
80A2 | 1 | 0 | |||
80A3 | 1 | 0 | PlayACM | ||
80A4 | 1 | 1 | GetName | ||
80A6 | 1 | 1 | SkillPoints | Level | Exp |
80A7 | 3 | 1 | GetObjByPos | ||
80A8 | 4 | 0 | SetScreenPos | ||
80A9 | 4 | 0 | SetPlayerPos | ||
80AA | 2 | 1 | GetSkill | ||
80AB | 2 | 1 | IsSneak | ||
80AC | 3 | 1 | RndBySkill | ||
80AE | 3 | 1 | RndByStats | ||
80AF | 1 | 1 | Adjust1 | ||
80B0 | 1 | 1 | Adjust2 | ||
80B2 | 3 | 0 | SetLocationInPipboy | ||
80B4 | 2 | 1 | Rnd | ||
80B6 | 3 | 1 | SetPos | ||
80B7 | 4 | 1 | CreateObj | ||
80B8 | 1 | 0 | Write | ||
80B9 | 0 | 0 | Writeln | ||
80BA | 2 | 1 | GetItemCountByCritter | ||
80BB | 3 | 1 | GetItemCountByPos | ||
80BC | 0 | 1 | Self | ||
80BD | 0 | 1 | Sender | ||
80BE | 0 | 1 | Self1 | ||
80BF | 0 | 1 | Player | ||
80C0 | 0 | 0 | UsedObj | ||
80C1 | 1 | 1 | |||
80C2 | 2 | 0 | |||
80C3 | 1 | 1 | |||
80C4 | 2 | 0 | |||
80C5 | 1 | 1 | |||
80C6 | 2 | 0 | |||
80C7 | 0 | 1 | |||
80C8 | 1 | 1 | GetType | ||
80C9 | 1 | 1 | GetSubType | ||
80CA | 2 | 1 | GetStats | ||
80CB | 3 | 0 | AddStats | ||
80CC | 1 | 0 | |||
80CD | 1 | 0 | |||
80CE | 3 | 0 | Go | ||
80CF | 5 | 1 | |||
80D0 | 8 | 0 | Attack | ||
80D2 | 2 | 1 | DistancePos | ||
80D3 | 2 | 1 | DistanceObj | ||
80D4 | 1 | 1 | GetPos | ||
80D5 | 3 | 1 | GetPosByVector | ||
80D7 | 1 | 0 | DropItem | ||
80D8 | 2 | 0 | GiveItem | ||
80D9 | 2 | 0 | TakeItem | ||
80DA | 2 | 0 | ChooseWeapon | ||
80DB | 1 | 0 | UseDoor | ||
80DC | 2 | 1 | See | ||
80DE | 5 | 0 | ShowDlg | ||
80DF | 0 | 0 | HideDlg | ||
80E1 | 4 | 1 | |||
80E3 | 2 | 0 | SetVisible | Hide | Show |
80E4 | 2 | 0 | MoveToLocation | ||
80E5 | 3 | 0 | |||
80E6 | 5 | 0 | |||
80E7 | 1 | 1 | IsMoving | ||
80E8 | 2 | 0 | Heal | ||
80E9 | 1 | 0 | SetLight | ||
80EA | 0 | 1 | TotalTime | ||
80EC | 1 | 1 | GetFloor | ||
80ED | 2 | 0 | Kill | ||
80EE | 2 | 0 | KillByID | ||
80EF | 3 | 0 | Hit | ||
80F0 | 3 | 0 | |||
80F1 | 1 | 0 | |||
80F2 | 1 | 1 | |||
80F3 | 3 | 1 | GetPerk | GetTrait | DirLookTo |
80F4 | 1 | 0 | Free | ||
80F5 | 2 | 1 | |||
80F6 | 0 | 1 | TimeOfDay | ||
80F7 | 0 | 1 | LastHitType | ||
80F8 | 1 | 1 | PosInClipRegion | ||
80F9 | 0 | 0 | Talk | ||
80FA | 0 | 1 | UsedSkill | ||
80FB | 1 | 1 | GetWounds | ||
80FC | 1 | 0 | AdvanceTime | ||
80FD | 2 | 0 | IncreaseRadLevel | ||
80FE | 2 | 0 | ReduceRadLevel | ||
80FF | 3 | 1 | SetCritterPos | ||
8100 | 1 | 1 | GetObjectID | ||
8101 | 0 | 1 | CurrentLocation | ||
8102 | 4 | 1 | |||
8103 | 4 | 0 | |||
8104 | 2 | 1 | |||
8105 | 2 | 1 | GetStr | ||
8106 | 2 | 1 | Slot1 | Slot2 | ItemCount |
8107 | 3 | 0 | SetLightSource | ||
8109 | 3 | 1 | GetItemByIndex | ||
810A | 3 | 0 | Say | ||
810B | 2 | 1 | Misc | ||
810C | 3 | 0 | GetItemByType | ||
810D | 2 | 1 | |||
810E | 2 | 0 | |||
810F | 3 | 0 | |||
8110 | 3 | 0 | |||
8113 | 3 | 0 | |||
8115 | 1 | 0 | PlayMVE | ||
8116 | 3 | 0 | TakeItems | ||
8117 | 3 | 1 | GiveItems | ||
8118 | 0 | 1 | Month | ||
8119 | 0 | 1 | Day | ||
811A | 3 | 0 | Explode | ||
811C | 0 | 0 | BeginDialog | ||
811D | 0 | 0 | EndDialog | ||
811E | 2 | 0 | SayForAnswer | ||
811F | 4 | 0 | |||
8120 | 3 | 0 | SayWOAnswer | ||
8121 | 5 | 0 | Answer | ||
8122 | 2 | 0 | InjectPoison | ||
8123 | 1 | 1 | PoisonLevel | ||
8124 | 1 | 0 | LinkAlly | ||
8125 | 1 | 0 | UnlinkAlly | ||
8126 | 2 | 0 | |||
8127 | 2 | 0 | SetWounds | ||
8128 | 0 | 1 | InBattle | ||
8129 | 1 | 0 | ShowBarterDialog | ||
812C | 0 | 0 | |||
812D | 1 | 1 | IsLocked | ||
812E | 1 | 0 | LockDoor | ||
812F | 1 | 0 | UnLockDoor | ||
8130 | 1 | 1 | GetDoorState | ||
8131 | 1 | 0 | OpenDoor | ||
8132 | 1 | 0 | CloseDoor | ||
8133 | 0 | 0 | LockInput | ||
8134 | 0 | 0 | UnLockInput | ||
8136 | 1 | 0 | ScreenOff | ||
8137 | 1 | 0 | ScreenOn | ||
8138 | 1 | 1 | GetCash | ||
8139 | 2 | 1 | AddCash | ||
813B | 3 | 0 | |||
813C | 3 | 0 | AddSkill | ||
813D | 3 | 1 | |||
8141 | 4 | 1 | |||
8143 | 2 | 0 | Engage | ||
8145 | 2 | 0 | UseItemOnCritter | ||
8146 | 0 | 0 | Credits | ||
8147 | 2 | 0 | MoveAllItems | ||
8149 | 1 | 1 | GetFrameID | ||
814A | 1 | 1 | GetMoveID | ||
814B | 1 | 1 | Friend | ||
814C | 2 | 1 | Direction | ||
814D | 1 | 0 | JamLock | ||
814E | 1 | 0 | |||
8150 | 1 | 1 | Visible | ||
8151 | 1 | 1 | |||
8152 | 2 | 0 | |||
8153 | 0 | 0 | StopBattle | ||
8154 | 1 | 0 | DebugPrint |