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Hameln
Member

Регистрация: Февр. 2007

Всего: 16 сообщений

you really need to start a new game if you have passed 12 days and still want to be a warrior.(or shaman) since that basta... Lucas and Hakumin are so mean and no outstanding...


Отправлено: 5:21 - 21 Фев., 2007
pipboy2000
Member

Откуда: Brazil Vault 14
Регистрация: Февр. 2007

Всего: 9 сообщений

I was able to do the quest by using falche to gain patchfinder perk... afther all I was just a few hours late.

Another problem Ive had: I cant get the ghost farm quest... for some ( or no ) reason when I ask Sheriff Joe for the quest he says: "Yup, thats one big chip in your shoulder. Why dont you come back when that chip isnt quite so big? You have a nice day, and watch out for that door on your wayout. and so I can only "[END]" dialog.
Did I [censored] this quest someway???

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Sorry, I really never got any english classes. :)

Отправлено: 7:07 - 21 Фев., 2007
EsperAura
Member

Регистрация: Март 2007

Всего: 1 сообщение

In the Den, the dialogue seems to be a screwed up. I can't get anyone to tell me that Vic is being held captive by Meztger nor can I talk to him about vic. I can still kill all the slavers and free vic that way, but I really don't like my options being closed off. Is there anyway that I can fix this, it is really bugging me.

Отправлено: 9:21 - 31 Марта, 2007
Wasteland Ghost
Маленькое Злое Привидение

Откуда: Россия, Самара
Регистрация: Дек. 2002

Всего: 2251 сообщение

We did nothing with Den. Try to reinstall FO2 and mod and start a new game.

PS F2NV is not compatible with any other fanmade patches and mods!

Отправлено: 10:46 - 2 Апр., 2007
Potatoman
Member

Регистрация: Апр. 2007

Всего: 2 сообщения

Sorry to be a bother but I am having trouble in the Klamath underground. I am outside the door that has an electronic lock and I figured out from the posts before that it cannot be forced. I have found the wrench in the locker from the deepest part of the sewers but where do I find the hammer?

Отправлено: 9:50 - 6 Апр., 2007
cubik2k
Member

Откуда: Poland ( Mielec )
Регистрация: Март 2006

Всего: 14 сообщений

Will you continue your work on next version of New Vision?

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Fallout Modding Centre

Отправлено: 1:04 - 16 Апр., 2007
Wasteland Ghost
Маленькое Злое Привидение

Откуда: Россия, Самара
Регистрация: Дек. 2002

Всего: 2251 сообщение

No. 1.2 is a final version.

Отправлено: 10:44 - 16 Апр., 2007
Monkeybutler
Member

Регистрация: Апр. 2007

Всего: 1 сообщение

How do I combine items? I have plastic explosive and detonator parts, what do I do?


Also the mod is neat, thanks for making it.

Отправлено: 8:26 - 22 Апр., 2007
Josey Wales
Member

Регистрация: Июнь 2007

Всего: 3 сообщения

Hi guys, I really like the mod, but I've gotten stuck on something.  I can't figure out the ingredients needed for Hakkunin (that's probably misspelled) to improve your spear or knife.  I think the embryo of evil he talks about is a radscorpion tail, otherwise where's the poison gonna come from, but I can't remember the other part and can't figure out what it is.  I know it had to do with death, and at the time I thought it was a skin of a dead animal, but so far he's not improving anything.

Also, can he do this to throwing knives?  I noticed a .pro file when browsing that had a picture of a throwing knife with poison on it like the one in Hakkunin's inventory (I stole it, hee hee) but the item seemed incomplete and unfinished.  It had no description or name, etc etc.  I'd LOVE to see that in-game if it isn't already, as my character is a melee/throwing guy.

Отправлено: 2:01 - 28 Июня, 2007
Josey Wales
Member

Регистрация: Июнь 2007

Всего: 3 сообщения

I saw on NMA what I was missing... At first it didn't work and I was like "What the hell!?!?" But I tried picking up another one and it worked.  Very convenient there were two laying right there in Hakunin's garden.

Отправлено: 21:27 - 28 Июня, 2007
 

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