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Leafar
Member

Регистрация: Дек. 2006

Всего: 9 сообщений

I was creating some new locations to fallout 2 (with mapper2), but when i enter in test mode, enter in the pipboy screen and put the player to sleep (click in the bell simble), the mapper crashes...
I want to know how is my map in night, but the game crashes... so, i wanted to know how i can prevent the mapper from crashing...
Sorry for the BAD english...

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Leafar
      Anhuc
              Otnip

Отправлено: 0:43 - 6 Фев., 2007
Leafar
Member

Регистрация: Дек. 2006

Всего: 9 сообщений

well i'm waiting a answer for 3 days... Anybody PLEASE answer the question....

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Leafar
      Anhuc
              Otnip

Отправлено: 16:57 - 7 Фев., 2007
Alan Killenger
Пользователь

Откуда: Россия, Ижевск
Регистрация: Июль 2004

Всего: 404 сообщения

As for me, I don't know why... Try to test your map in game, mapper is not full functional game imitator.

P.S. It looks like scripting problem... How you create it? Do you write some script for this map?

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hit me, nail me, make me god

Отправлено: 18:57 - 7 Фев., 2007 | ИСПРАВЛЕНО: Alan Killenger - 20:02 - 7 Фев., 2007
Leafar
Member

Регистрация: Дек. 2006

Всего: 9 сообщений

script? no.... well... What kind of script I need?   It`s  complicated? And well, i`m learning scripts yet...


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Leafar
      Anhuc
              Otnip

Отправлено: 16:37 - 9 Фев., 2007
Alan Killenger
Пользователь

Откуда: Россия, Ижевск
Регистрация: Июль 2004

Всего: 404 сообщения

How exactly you created this map? I ask since I think you used some original files, which cite on something not that.

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hit me, nail me, make me god

Отправлено: 18:41 - 9 Фев., 2007 | ИСПРАВЛЕНО: Alan Killenger - 19:47 - 9 Фев., 2007
Leafar
Member

Регистрация: Дек. 2006

Всего: 9 сообщений

I`ve created one new map with Mapper2 ( starting up with a blank file).... I`ve used all tiles\walls\critters ect. from the original game, but, I`ve added some new itens.......


(Addition of 15:32 - 10 Feb., 2007.)


Ah! I forgot one more thing-  I cannot edit the Exit Grid data ( i place one to exit in New Reno 1, but i doesen`t seems to work.... Well, actualy, it crashes..... Altrouth, i think in placing stairs (surreal correction, because so i will be (acording to logic) a underground avenue.... The stairs Map-New Reno worked well, but, The New Reno-Map don`t. Actualy, it makes the character get struck and aparently don`t exist......... Any sugestions?

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Leafar
      Anhuc
              Otnip

Отправлено: 14:30 - 10 Фев., 2007
 

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