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Perceptron
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������: Ivanovo �����������: ��� 2003
�����: 502 ���������
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>So the only thing left for me to do is learn how the dam watcom thing works. The solution is: unpack archive (compiler) into any folder, create a new folder in it (for example, "data"), copy your script_name.ssl and into the "data" folder. Create this file p.bat: @echo off @if not exist %1.ssl goto DONE @copy %1.ssl temp.c @rem Watcom 11 users uncomment the following line: ..\wcc386 temp.c /pc /fo=temp.i /w4 @rem Microsoft Visual Studio 6 users uncomment the following line: @rem cl /P temp.c @copy temp.i temp.ssl @D:\bis\bis_co~1\dos4gw D:\bis\bis_co~1\compile temp.ssl @if %errorlevel% neq 0 goto ERROR @rem The path in the following two lines should point to the Fallout 2 folder: @rem md D:\Fallout2\data\scripts @copy temp.int D:\Fallout2\data\scripts\%1.int @del temp.c @del temp.i @del temp.ssl @del temp.int @goto DONE :ERROR @echo ERROR: %_CWDS%%1.ssl >> err.log :DONE Use file manager (Far, Total Commander) or use "command line" tool in Programs->Standard, go to the "data" folder and type following text in command line: p script_name See your script in D:\Fallout2\data\scripts. (��������������(�) Perceptron - 23:29 - 31 ���., 2005)
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����������: 23:23 - 31 ���., 2005
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Haris
Member
������: Sweden �����������: ���. 2005
�����: 12 ���������
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Wow Perceptron. This is one of greatest watcom guides i ever seen. Cause this is the first thing that i menaged to use that worked except that it gets one error saying i am missing temp.int. Edit: Well now i figured it out. That missing temp.int file thing was just error in my script. But actuall compiling to .int was succesfull when i tryed with another script. So thanks everyone for learning me how to make my own .int script file. And this way i can work with them in devc++ blodshed and than compile em. Now i can finaly have custom scripts in my fallout 2 mods. (Edited by Haris at 2:02 - 1 Feb., 2005)
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����������: 0:09 - 1 ���., 2005
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Mangler
Member �����������: ���. 2005
�����: 22 ���������
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Watcom 11 eh? has anyone tried the OPEN WATCOM Compiler? supports XP/2000/98... but it can still cross-compile to DOS, or whatever.
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����������: 20:41 - 6 ���., 2005
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Haris
Member
������: Sweden �����������: ���. 2005
�����: 12 ���������
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Why would i bother when using the same thing that original makers used takes 2 seconds to compile a file. I aint installing more langs or enviroments in to my pc. I am so sick of those.
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����������: 22:09 - 9 ���., 2005
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