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maryo
Member
������: Prague, Czech Rep. �����������: ���� 2005
�����: 3 ���������
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I don't know how to change start position in worldmap... Is it hardcoded too ?
----- Hi and die...
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����������: 0:49 - 8 ����, 2005
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Wasteland Ghost
��������� ���� ����������
������: ������, ������ �����������: ���. 2002
�����: 2251 ���������
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Here is original text. I'll try to translate this :). ---- Camera position: Offset bytes orig. value descr 091956 2 0�0000 World Viewport X 10C430 2 0�0000 World Viewport Y 0 means that camera is in the point 184, 133. Positive value moves camera down/right and negative - up/left. Highlight: Offset bytes orig. val. descr 0AD008: 4 0�AD000000 World Highlight X 0ACD90: 4 0�AD000000 World Highlight X 0AD00D: 4 0�7A000000 World Highlight Y 0ACD95: 4 0�7A000000 World Highlight Y 0xAD is equal to 173, 0x7A - 122. 173, 122 - starting coordinates (Arroyo). Memory_offset = File_Offset + 0x411A00
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����������: 10:27 - 9 ����, 2005
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Cubik
Member
������: Poland �����������: ���� 2005
�����: 1 ���������
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Wasteland Ghost wrote: Offset bytes orig. value descr 091956 2 0�0000 World Viewport X 10C430 2 0�0000 World Viewport Y but there is a bug. It should be: Offset bytes orig. value descr 10C42C 2 0�0000 World Viewport X 10C430 2 0�0000 World Viewport Y all info is very useful so I thank very much for it.
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����������: 19:41 - 27 ����, 2005
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Perceptron
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������: Ivanovo �����������: ��� 2003
�����: 502 ���������
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Oh, yes. It's my mistake. I'm sorry. :)
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����������: 0:34 - 28 ����, 2005
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